u39 | Дата: Среда, 15.06.2011, 18:47 | Сообщение # 1 |
Сообщений: 249 |
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| unbindall bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "'" "+moveup" bind "+" "sizeup" bind "-" "sizedown" bind "/" "say cfg_by_zero|:|pff_by_cfg" bind "\" "say He nopoBo3um,He kpbIcuM,geByIIIkaM noggaeMc9I :D" bind "1" "say He nopoBo3um,He kpbIcuM,geByIIIkaM noggaeMc9I :D"" bind "2" "say cfg_by_zero|:|pff_by_cfg" bind "3" "slot3" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "v" "impulse 201" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "i" "alias m_pitch r_drawviewmodel 0" bind "j" "war3menu" bind "k" "shopmenu" bind "l" "shopmenu2" bind "m" "chooseteam" bind "n" "nightvision" bind "p" "alias m_pitch r_drawviewmodel 1" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "u" "messagemode2" bind "w" "+forward" bind "y" "messagemode" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "ultimate" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "END" "centerview" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" bind "]" "say He nopoBo3um,He kpbIcuM,geByIIIkaM noggaeMc9I :D" bind "[" "timeleft" bind "i" "esp_toggle" bind "MWHEELUP" "+duck" bind "4" "slot4" bind "t" "weapon_hegrenade; weapon_flashbang" bind "F1" "say He nopoBo3um,He kpbIcuM,geByIIIkaM noggaeMc9I :D" bind "F2" "say cfg_by_zero|:|pff_by_cfg"
bind "F7" "name SubZero_O"
bind "F10" "rate 25000;cl_rate 9999; cl_cmdrate 400; cl_updaterate 600; cl_resend 1; cl_dlmax 512; ex_interp 0.000;"
bind "F12" "snapshot" bind "o" "amxmodmenu" bind "z" "amx_csay no 1 ! He B cnuHy ! He ToJInou !" bind "x" "amx_tsay green mission or slay !!!" bind "ESCAPE" "cancelselect" bind "TAB" "+showscores" bind "`" "toggleconsole" bind "~" "toggleconsole"
developer 0 sensitivity "9" m_pitch "0.022" zoom_sensitivity_ratio "0.7" cl_dynamiccrosshair "0" cl_crosshair_size "small" _cl_autowepswitch "0" _snd_mixahead "0.1" ati_npatch "1" ati_subdiv "2" bgmvolume "1" bottomcolor "" brightness "2" cl_allowdownload "0" cl_allowupload "0" cl_backspeed "400" cl_bobcycle "0.8" cl_cmdbackup "2" cl_cmdrate "101" cl_corpsestay "5" cl_dlmax "128" cl_download_ingame "0" cl_forwardspeed "400" cl_himodels "1" cl_idealpitchscale "0.8" cl_lw "1" cl_lc "1" cl_minmodels "1" cl_observercrosshair "1" cl_righthand "1" cl_showfps "1" cl_sidespeed "400" cl_timeout "35" cl_updaterate "101" cl_vsmoothing "0.05" cl_yawspeed "210" cl_weather "0" con_color "255 255 255" console "1.0" crosshair "1" ex_interp "0.01" fastsprites "0" fps_max "300" fps_modem "0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_monolights "0" gl_overbright "0" gl_picmip "0" gl_polyoffset "0.1" gl_spriteblend "1" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "1" hud_classautokill "1" hud_deathnotice_time "3" hud_fastswitch "1" hud_saytext_time "4" hud_takesshots "0" joystick "0" lookspring "0.0" lookstrafe "0.0" m_filter "0" m_forward "1" m_side "0.8" m_yaw "0.022" max_shells "0.0" max_smokepuffs "0.0" mp_decals "100.0" MP3Volume "0.8" net_graph "0" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtexturessupported "1" r_detailtextures "0" r_drawviewmodel "1" rate "25000" s_a3d "0" s_automax_distance "30" s_automin_distance "2" s_bloat "2" s_distance "60" s_doppler "0" s_eax "0" s_leafnum "0" s_max_distance "1000" s_min_distance "8" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" scr_conspeed "99999" setinfo "_ah" "0" setinfo "_vgui_menus" "1" setinfo "ah" "1" setinfo "dm" "0" setinfo "cl_fov" "90" setinfo "cl_autowepswitch" "2" setinfo "lefthand" "0" setinfo "vgui_menus" "1" suitvolume "0.48" sv_aim "0" sv_voiceenable "1" topcolor "" viewsize "120.0" voice_enable "1" voice_forcemicrecord "0.0" voice_modenable "1" voice_scale "0.75" volume "1" +mlook alias +sbh1 "alias _special aubh1; aubh1" alias -sbh1 "alias _special slot10" alias aubh1 "+jump; wait; -jump; wait; special" bind "space" "+sbh1"
///knife skript\\
alias 4iter "+back;wait;wait;wait;wait;wait;wait;wait;+attack ;wait;+jump;+duck;wait;-jump;-duck;-attack;-back" alias +knife "-forward;+back;+attack;+duck;-duck" alias -knife "-back;-attack" //bind f "+knife"
///Jump skript\\\
// Creasy Woo CountJump Script v.1.0 // Created By: Creasy Woo // Just for fun!
// Total Jump Length: 273.4xxxxx // | Prestrafe speed: 277.4xxxxx units/s | Topspeed: 362.xxxxx units/s | Strafes: 8 | Sync: 89 |
// Wait aliases alias wait1 "wait" alias wait2 "wait; wait" alias wait3 "wait2; wait1" alias wait4 "wait2; wait2" alias wait5 "wait2; wait3" alias wait6 "wait3; wait3" alias wait7 "wait3; wait4" alias wait8 "wait4; wait4" alias wait9 "wait4; wait5" alias wait10 "wait5; wait5" alias forwardwait "wait10; wait10; wait10" alias prestrafewait1 "wait10; wait10; wait10; wait2" alias prestrafewait2 "wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait10; wait2" alias duckwait "wait10; wait10; wait10; wait10"
// Prestrafe alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right" alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe"
// Strafes (7) alias ML "+moveleft; +left" alias RML "-left; -moveleft" alias MR "+moveright; +right" alias RMR "-right; -moveright"
alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1" alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1" alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1" alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1" alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1" alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1" alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"
// First strafe alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR"
// Seperate strafe alias leftstrafe1 "ML; singleStrafe1; RML" alias rightstrafe1 "MR; singleStrafe2; RMR" alias leftstrafe2 "ML; singleStrafe3; RML" alias rightstrafe2 "MR; singleStrafe4; RMR" alias leftstrafe3 "ML; singleStrafe5; RML" alias rightstrafe3 "MR; singleStrafe6; RMR" alias leftstrafe4 "ML; singleStrafe7; RML"
// Air strafe alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4"
// Total Lj Command alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck"
/// nPblrau u nod}|{uMau Horu \\\
alias w "wait" alias w2 "w; w" alias d1 "developer 1" alias d0 "developer 0"
alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff" alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w" alias -djump "-jump; -duck"
// Demo aliases \\
alias "demo" "demo1" alias "demo1" "alias demo demo2; record demo1; developer 1; echo <!> Recording my demo №1 >>> gl guys <!>; developer 0" alias "demo2" "alias demo demo3; stop; developer 1; echo <!> LeXeR's demo №1 record have stopped <!>; developer 0" alias "demo3" "alias demo demo4; record demo2; developer 1; echo <!> Recording my demo №2 >>> gl guys <!>; developer 0" alias "demo4" "alias demo demo5; stop; developer 1; echo <!> LeXeR's demo №2 record have stopped <!>; developer 0" alias "demo5" "alias demo demo6; record demo3; developer 1; echo <!> Recording my demo №3 >>> gl guys <!>; developer 0" alias "demo6" "alias demo demo7; stop; developer 1; echo <!> LeXeR's demo №3 record have stopped <!>; developer 0" alias "demo7" "alias demo demo8; record demo4; developer 1; echo <!> Recording my demo №4 >>> gl guys <!>; developer 0" alias "demo8" "alias demo demo9; stop; developer 1; echo <!> LeXeR's demo №4 record have stopped <!>; developer 0" alias "demo9" "alias demo demo10; record demo5; developer 1; echo <!> Recording my demo №5 >>> gl guys <!>; developer 0" alias "demo10" "alias demo demo1; stop; developer 1; echo <!> LeXeR's demo №5 record have stopped <!>; developer 0"
// +dk aliases \\
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
// bhop aliases \\
alias +bhop " alias _special hkhop; hkhop"; alias -bhop "alias _special slot10"; alias hkhop "+jump; wait; -jump; wait; special";
// reconekt aliases \\
alias "cc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 2; menuselect 5" alias "tc" "kill; chooseteam; menuselect 6; chooseteam; menuselect 1; menuselect 5"
// knf aliases \\
alias "+knf" "slot3;w;+attack" alias "-knf" "-attack;w;lastinv"
//impulse 100\\
alias impuls "impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100;impulse 100"
// bt fire aliases \\
alias "+1pt" "+attack;wait;+attack;wait+attack" alias "-1pt" "-attack" alias "_1pt" "bind mouse1 +ddd"
alias "+autopt" "+attack" alias "-autopt" "-attack" alias "autopt" "bind mouse1 +autopt"
// awp fire aliases \\
alias dev0 "developer 0" alias dev1 "developer 1" alias fast "faston" alias faston "bind mouse1 fastatt; dev1; echo Fast Sniper Attack *ON*; dev0; alias fast fastoff" alias fastoff "bind mouse1 +attack; dev1; echo Fast Sniper Attack *OFF*; dev0; alias fast faston" alias fastatt "+attack; +lookdown; +left; cl_pitchspeed 1.75; cl_yawspeed 0.3; wait; wait; -attack; -lookdown; -left; cl_pitchspeed 150; cl_yawspeed 210; fson; slot3; slot1; fsoff"
alias +awpp "+attack;+lookdown;+left;cl_pitchspeed 1.75;cl_yawspeed 0.3" alias -awpp "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed 210" alias "awp1" "bind mouse1 +awpp"
// bomb jump \\
alias bj "+attack;wait;-attack;wait;+attack;wait;wait;-attack;wait;wait;wait;wait;+reload;wait;wait;wait;wait;slot5;wait;wait;wait;wait;+jump;wait;wait;wait;-jump;wait;-jump;wait;wait;wait;wait;-reload;wait;-reload"
// fire aliases \\
alias +ddd "+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -ddd "-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210" alias "_1pt" "bind mouse1 +ddd"
alias derecoil "-attack; -lookdown; cl_pitchspeed 150" alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown" alias -m4_recoil "derecoil" alias "_2pt" "bind mouse1 +m4_recoil"
//headshot script\\
alias +head1 "-mlook;wait;+attack" alias -head1 "-attack;;+mlook" alias head1 "bind mouse1 +head1"
// defuse aliases \\
alias +ge "-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use" alias -ge "-use"
// knife aliases \\
alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2 alias -knif "-attack2;-attack" alias nog "bind mouse2 +knif" alias nog2 "bind mouse2 +attack2"
// hide weapon \\
alias +1aj "alias 1tog2 1ajf;alias 1sp1;alias _special 1af;1af" /// alias -1aj "alias 1tog2;1sp2;alias 1sp1 1sp0;-1ssay" /// alias 1ajf+ "+1ssay;alias 1ajf 1ajf-" /// alias 1ajf- "-1ssay;alias 1ajf 1ajf+" /// alias 1ajf "1ajf+" /// alias 1sp1 "1sp0" /// alias 1sp2 "1sp0" /// alias 1sp0 "alias _special" /// alias 1af "1tog1;1tog2;wait;special" /// alias 1tog1 /// alias +1ssay "r_drawviewmodel 0" alias -1ssay "r_drawviewmodel 0"
alias 1Toggle.ajxr "1Toggle.2.ajxr" alias 1Toggle.2.ajxr "alias 1Toggle.ajxr 1Toggle.3.ajxr;+1aj;speak on" alias 1Toggle.3.ajxr "alias 1Toggle.ajxr 1Toggle.2.ajxr;-1aj;speak of"
// con collor \\
alias "ccolor" "cl_crosshair_color "47 79 79"; bind F3 ccolor2" alias "ccolor2" "cl_crosshair_color "72 61 139"; bind F3 ccolor3" alias "ccolor3" "cl_crosshair_color "70 130 180"; bind F3 ccolor4" alias "ccolor4" "cl_crosshair_color "0 100 0"; bind F3 ccolor5" alias "ccolor5" "cl_crosshair_color "71 60 139" ;bind F3 ccolor6" alias "ccolor6" "cl_crosshair_color "0 0 139"; bind F3 ccolor7" alias "ccolor7" "cl_crosshair_color "205 14 91"; bind F3 ccolor8" alias "ccolor8" "cl_crosshair_color "139 0 0"; bind F3 ccolor9" alias "ccolor9" "cl_crosshair_color "28 28 28"; bind F3 ccolor"
alias +dyd "+attack;alias _special dyd;dyd" alias -dyd "-attack;alias _special slot10" alias dyd "df;wait;qmq;wait;fd;wait;qyq;wait;suka;wait;quq;wait;ueban;wait;qjq;wait;piska;wait;kaka;wait;qlq;wait;dblpka;wait;special" alias df "cl_crosshair_color 255 250 250" alias fd "cl_crosshair_color 0 100 0" alias suka "cl_crosshair_color 205 14 91" alias ueban "cl_crosshair_color 255 255 0" alias piska "cl_crosshair_color 71 60 139" alias kaka "cl_crosshair_color 28 28 28" alias dblpka "cl_crosshair_color 70 130 180" alias qmq "cl _crosshair_color 0 0 255" alias qyq "cl _crosshair_color 211 211 211" alias quq "cl _crosshair_color 175 238 238" alias qjq "cl _crosshair_color 124 252 0" alias qlq "cl _crosshair_color 255 0 255" alias dydkk "bind mouse1 +dyd"
// Mouse settings \\
sensitivity "6.4" m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "0.000000" zoom_sensitivity_ratio "1.4" +mlook
// Video settings \\
gamma "3.0" brightness "3.0" fastsprites "0" r_shadows "0" r_decals "0" r_drawviewmodel "0" r_bmodelhighfrac "5.0" r_drawentities "1" r_dynamic "1" r_mmx "0" r_lightmap "0" r_norefresh "0" r_speeds "0" gl_picmip "0" gl_playermip "0" gl_spriteblend "1" gl_nobind "0" gl_alphamin "1" gl_dither "1" gl_cull "1" gl_polyoffset "4" gl_overbright "1" gl_flipmatrix "0" gl_monolights "1" gl_alphamin "0.25" gl_max_size "512" gl_round_down "3" gl_wateramp "0" gl_zmax "4096" gl_ztrick "0" gl_keeptjunctions "1" ati_subdiv "2.0" ati_npatch "1.0" violence_ablood "0" violence_agibs "0" violence_hblood "0" violence_hgibs "0" lightgamma "2.5" d_spriteskip "0" vid_d3d "0" hpk_maxsize "0" viewsize "110.000000" max_shells "0" max_smokepuffs "0"
alias rat1 "rate 9000" alias uprat1 "cl_updaterate 30" alias int1 "ex_interp 0" alias nastroi1 "rat1; uprat1; int1"
alias rat2 "rate 9000" alias uprat2 "cl_updaterate 1000" alias int2 "ex_interp 0" alias nastroi2 "rat2; uprat2; int2"
alias rat3 "rate 9000" alias uprat3 "cl_updaterate 450" alias int3 "ex_interp 0.0025" alias nastroi3 "rat3; uprat3; int3"
// Console settings \\
console "1.000000" con_color "255 180 30" con_notifytime "5" scr_conspeed "999999" scr_centertime "1" scr_printspeed "55"
// Net_graph settings \\
net_graph "1" net_scale "5" net_graphpos "1" net_graphwidth "106" net_scale "2" net_drawslider "0" net_chokeloop "0" net_log "0" net_showdrop "0" net_showpackets "0" graphheight "115"
пули О_О
tracerspeed "4000" tracerblue "60" bind "j"+paint //------------ Strange Bhop -------------------// alias +cbhop "alias _special @cbhop;@cbhop" alias -cbhop "alias _special" alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump" bind "t" "+cbhop" bind "\" "say Fireworks"
cl_bob "0.01" cl_bobup "0.5" cl_bobcycle 0.8
sv_airaccelerate "50" sv_accelerate "5" sv_wateraccelerate "50"
//Double duck bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck"
exec rrr.cfg
name "SubZero''" echo echo cfg by pff/// loaded... echo
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