u39 | Дата: Среда, 15.06.2011, 19:15 | Сообщение # 1 |
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| ----------cfg by dll!?------------------ ----------oredinal----------------------ex_knifespeed "4000" name "dll!?" bind "TAB" "+showscores; cl_righthand 1" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "/" "invprev" bind "`" "toggleconsole" bind "a" "+moveleft" bind "d" "+moveright" bind "e" "+grab" bind "i" "" bind "g" "drop" bind "h" "+commandmenu" bind "m" "chooseteam" bind "o" "multiname" bind "r" "+hook" bind "p" "alias m_pitch r_drawviewmodel 1" bind "s" "+back" bind "u" "messagemode2" bind "w" "+forward" bind "y" "messagemode" bind "c" "amx_gibslay_aim" bind "v" "amx_gibslay_nk_aim" bind "MOUSE3" "+voicerecord" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "autobuy" bind "F2" "rebuy" bind "F5" "snapshot" bind "F10" "quit prompt" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind mwheeldown "+duck" ------------------------ ------------------------ ==>Client==> ex_maxerrordistance "0" cl_lw "1" cl_lc "0" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "35" cl_cmdbackup "2" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" lookstrafe "0.000000" lookspring "0.000000" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" hud_takesshots "0" fastsprites "0" cl_corpsestay "0.000000" _cl_autowepswitch "0" hud_capturemouse "1" hud_draw "1" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "0" hud_fastswitch "1" hud_centerid "1" voice_modenable "1.000000" hud_classautokill "1" -------------------------- -------------------------- ==>Mouse==>
sensitivity "4.5" m_pitch 0.022 m_yaw 0.022 m_forward 1 m_side 0.8 m_filter 0.000000 zoom_sensitivity_ratio 1.0 +mlook -------------------------- -------------------------- ===>Video==> gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "1" gl_overbright "0" gl_polyoffset "0.1" gl_spriteblend "1" gl_lightholes "0" gl_wateramp "0" gl_alphamin "1" r_bmodelhighfrac "5.0" r_detailtextures "0" r_drawviewmodel "1" r_decal "1" r_dynamic "1" r_shadows "0" gamma "2.910000" brightness "1.920000" fastsprites "0" max_shells "1" max_smokepuffs "1" viewframe "1" hisound "1" hpk_maxsize "1" net_scale "5" net_graph "3" net_graphpos "2" hud_centerid 1 hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" hud_deathnotice_time "5" hud_drawhistory_time "5" hud_saytext_time "5" ------------------------- ------------------------- exec userconfig.cfg ------------------------- ------------------------- ==>S0und==> volume "0.2000000" s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_eax "0.000000" _snd_mixahead "0.1" suitvolume "0.250000" hisound "1.000000" bgmvolume "1.000000" bgmbuffer "-999999999" // 0 MP3Volume "0.100000" voice_scale "0.750000" voice_enable "1" voice_forcemicrecord "0.000000" voice_modenable "1" sv_voiceenable "1" ------------------------------ ------------------------------ ==>Console==> console 1.000000 con_color 255 255 255 scr_conspeed 999999 ------------------------------ ------------------------------ ==>Other==> drawradar hud_takesshots 0 hud_draw 1 hud_fastswitch 1 hud_centerid 1 crosshair 1.000000 cl_crosshair_size small cl_crosshair_translucent 0 setinfo _vgui_menus 0 ------------------------------ ------------------------------ cl_minmodels "0" cl_dynamiccrosshair "0" hud_fastswitch "1" hud_centerid "1" voice_modenable "1.000000" hud_classautokill "1" setinfo "_ah" "0" setinfo "friends" "0" setinfo "dm" "1" setinfo "ah" "1" setinfo "ghosts" "0" setinfo "cl_lb" "0.0" setinfo "righthand" "1" setinfo "vgui_menus" "0" setinfo "vgui_menu" "0" setinfo "_vgui_menus" "0" cl_updaterate 501 rate 27000.7000 gl_max_size 1024 hud_fastswitch 1 mp_decals 9999 fastsprites 0 fps_max 101.0 ex_interp 0.001 net_graph 0 ------------------------ ------------------------ _snd_mixahead "0.1" lookspring 1 v_centerspeed 1000 lookstrafe "0.000000" lookspring "0.000000" ------------------------- ------------------------- ==>Scripts_nowlu==>
========================================== ======= =================================== // Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack" //; alias -un.head1 "-attack" //; alias un.head1_1 "bind mouse1 +un.head1;spk; activated"
// Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack2" //; alias -un.head1 "-attack2" //; alias un.head1_1 "bind mouse2 +un.head1;spk; activated" ========================================== ========================================== bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" ========================================== ========================================== alias +www "+attack2;developer 1;fps_max 1000;fastsprites 101; cl_corpsestay 300; cl_weather 1; mp_decals 300; r_decals 300" alias -www "-attack2;developer 0;fps_max 100;cl_corpsestay 0; cl_weather 0; mp_decals 1; r_decals 1; fastsprites 1" bind mouse2 +www ========================================== ========================================== lias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2 alias -knif "-attack2;-attack" alias nog "bind mouse2 +knif" alias nog2 "bind mouse2 +attack" ========================================= ========================================= //Headshot script
alias +head1 "-mlook;wait;+attack" alias -head1 "-attack;;+mlook" alias head1 "bind mouse1 +head1" ======================================== ======================================== alias +tt "+attack; adjust_crosshair" alias -tt "-attack; adjust_crosshair" bind mouse1 +tt bind bind ctrl +newduck ======================================= ======================================= alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff" alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w" alias -djump "-jump; -duck" ====================================== ====================================== // +dk aliases \\
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special" ===================================== ===================================== alias "+1pt" "+attack;wait;+attack;wait+attack" alias "-1pt" "-attack" alias "_1pt" "bind mouse1 +ddd"
alias "+autopt" "+attack" alias "-autopt" "-attack" alias "autopt" "bind mouse1 +autopt" ======================================= ======================================= alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205" alias knifesetup "height_correction 0;recoil 1.5" alias tknife "avclear0;avclear1;avclear2;knife-numbers;knifesetup;txt ( K n i f e )" ======================================= ======================================= lias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2 alias -knif "-attack2;-attack" alias nog "bind mouse2 +knif" alias nog2 "bind mouse2 +attack" ======================================= ======================================= // xqz2 style alias +doaim "aim 1" alias -doaim "aim 0"
// temporary aim thru wall alias +thru "aimthru 1" alias -thru "aimthru 0"
// hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0"
// CSG STYLE// alias +csgaim "aim 1;#+attack;aim 0" alias -csgaim "#wait;#-attack" ====================================== ====================================== alias +ppp "+attack;developer 1;fps_max 1000" alias -ppp "-attack;developer 0;fps_max 999.0" ====================================== ====================================== alias +kill "#kill" alias -kill "#+attack" ------------------------------------- ------------------------------------- alias "+knf" "slot3;w;+attack" alias "-knf" "-attack;w;lastinv" -------------------------------------- -------------------------------------- alias derecoil "-attack; -lookdown; cl_pitchspeed 150" alias +m4_recoil "cl_pitchspeed 5.8; +attack; +lookdown" alias -m4_recoil "derecoil" alias "_2pt" "bind mouse1 +m4_recoil" ====================================== ====================================== alias +k "-mlook;wait;+attack2" alias -k "+mlook;wait;-attack2" -------------------------------------- -------------------------------------- /+attack2 script alias +att2 "#+attack2" alias -att2 "#-attack2" -------------------------------------- -------------------------------------- alias +ltfxv4 "aim_on 1;aim_shoot 1" alias +ltfxv4 "aim_on 0;aim_shoot 0" -------------------------------------- -------------------------------------- ============Manual Speed alias +mspeed "move_speed 7" alias -mspeed "move_speed 0"
===================Aim w/ Shooting alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2" alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
=================Aim Only Style alias +onlyaim "aim_on 1;aim_lock 1" alias -onlyaim "aim_on 0;aim_lock 0"
================Only Shoot when AutoAiming alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;" alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
=================xqz2 style alias +doaim "aim_on 1" alias -doaim "aim_on 0"
================== temporary aim thru wall alias +thru "aim_thru 1;aim 1" alias -thru "aim_thru 0;aim 0"
============== hlh style alias +doshoot "aim_on 1;aim_shoot 2" alias -doshoot "aim_shoot 0;aim_on 0"
============xqz2 style alias +doaim "aim 1;+attack" alias -doaim "aim 0;-attack"
=============temporary aim thru wall alias +thru "aimthru 1;+attack" alias -thru "aimthru 0;-attack"
=================hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0"
==================================================== ====================================================
====================Chri st CS alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1" alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1" alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0" alias "m_pitch" "r_drawviewmodel 0
=======================Christ NS alias "+christns" "aim_smooth 1;aim_on 1;aim_lock 1" alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0" ===================================================== ===================================================== ========================== ============= lias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2 alias -knif "-attack2;-attack" alias nog "bind mouse2 +knif" alias nog2 "bind mouse2 +attack" ======================================= alias +ltfxv4 "aim_on 1;aim_shoot 1" alias +ltfxv4 "aim_on 0;aim_shoot 0" cl_long a knife "0.018000"
alias w "wait" alias w2 "w; w" alias d1 "developer 1" alias d0 "developer 0"
alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff" alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w" alias -djump "-jump; -duck"
// Bunny Hop \\ bind "SPACE" "+bhop" alias +bhop "alias _special @bhop;@bhop" alias -bhop "alias _special" alias @bhop "special;wait;+jump;wait;-jump"
//Aimbot Scripts //======================================================
alias +kill "#kill" alias -kill "#+attack"
//DOD Style alias dodshoot+ "ltfxspeed 2" alias dodshoot- "ltfxspeed 0"
//HLH Style alias doshooton "aim 1;#wait;#+attack" alias doshootoff "#-attack; aim 0"
//HLH3 Duck Style alias duckshooton "#+duck;aim 1;#wait;#+attack" alias duckshootoff "#-duck;#-attack; aim 0"
//HLH4 Jump Style alias jumpshooton "#+jump;aim 1;#wait;#+attack" alias jumpshootoff "#-jump;#-attack; aim 0"
//BD Style alias bdshooton "aim 1;shoot 1;ltfxaspeed 1" alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
//XQZ2 Style alias doaimon "aim 1;#+attack" alias doaimoff "#-attack;aim 0" =========================================== =========================================== bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;" ================================== =================================== alias on "bind mouse1 +yeah;bind f4 off;" alias +yeah "+back;+attack;" alias -yeah "-back;-attack"; alias off "bind mouse1 +attack; bind f4 on" bind f4 on ==================================== ==================================== //dd Double Duck\\ bind "q" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" ===================================== ===================================== //-----------------(оружие из одной руки в другую на CAPS LOCK) alias weapon_r "cl_righthand 1;bind capslock weapon_l;developer 1;echo > > > >WEPON RIGHT;developer 0" alias weapon_l "cl_righthand 0;bind capslock weapon_r;developer 1;echo < < < <WEAPON LEFT;developer 0" bind "capslock" "weapon_l" ================================================== ================================================== //AIMBOT CONFIG// setburst knife 1 3 1 0 0 0 setburst knife 2 999 1 0 0 2 ================================================== ================================================== alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***" alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***" humaim0 --------------------> alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***" alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***" smooth0 ================================================== ================================================== alias +doaim "aim 1" alias -doaim "aim 0"
alias +thru "aimthru 1" alias -thru "aimthru 0"
alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 1"
alias +csgaim "aim 1;#+attack;aim 1" alias -csgaim "#wait;#-attack" ================================================== ==================================================
---------мои личные настройки--------------------- cl_showfps "1" rate "24000" cl_updaterate "100" cl_cmdrate "85" buffersize 262144 net_graph 0 cl_rate 8000 ex_interp "0.010000" cl_bob "0.02" cl_bobup "5" --------------------------------------------------
=============dd run------------------------->>>>>> alias yaw2 "cl_yawspeed -1357" alias yaw1 "cl_yawspeed 357" alias MR "+right;+moveright" alias ML "+left;+moveleft" alias RMR "-right;-moveright" alias RML "-left;-moveleft" alias dd "+duck;wait;-duck"
alias rrr "yaw2; MR; wait; yaw1; wait ;RMR" alias lll "yaw2; ML; wait; yaw1; wait ;RML" alias gstr_str "rrr;lll;rrr;lll;rrr;lll;rrr;lll;rrr;lll" alias gstr "dd;gstr_str;wait"
alias +gstrafe "alias _special @gstrafe;@gstrafe" alias -gstrafe "alias _special" alias @gstrafe "special;gstr" bind "e" "+gstrafe" --------------------------------------------->>>>>> speak hello. ------------->>>>>>
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