u39 | Дата: Суббота, 18.06.2011, 19:14 | Сообщение # 1 |
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| |=============================================================================| |Configuration file by Am1gooo=) copyright 2011© | |Configurion file for player Am1gooo=) | |My skype Am1go2000 | |My isq 585-905-859 | | | |=============================================================================| ______Am1gooo=)______<3 kn1Fe >< By Am1gooo=) =** v2.0 forever Created 17.10.2010 Altered xx.xx.xxxx ><><><><><><><><><><><><><><><><><> G0 Baby------>>>>>>>>>> unbindall
///Bind*s>>>/// -_-_-_-_-_-_-_-_ bind "TAB" "+showscores" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "a" "+moveleft" bind "b" "buy" bind "d" "+moveright" bind "g" "drop" bind "h" "+commandmenu" bind "j" "war3menu" bind "k" "shopmenu" bind "l" "shopmenu2" bind "m" "chooseteam" bind "n" "nightvision" bind "i" "alias m_pitch r_drawviewmodel 0" bind "p" "alias m_pitch r_drawviewmodel 1" bind "q" "lastinv" bind "s" "+back" bind "c" +hook bind "x" +grab bind "u" "messagemode2" bind "w" "+forward" bind "y" "messagemode" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "SPACE" "+sprung" bind "CTRL" +duck bind "SHIFT" "+speed" bind "END" "centerview" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause"" bind "[" "say xDDD" bind "F7" "say xuxu" bind "F8" "say www.fairplay.at.ua" bind "i" "esp_toggle" bind "F12" "snapshot" bind "ESCAPE" "cancelselect" bind "`" "toggleconsole" bind "~" "toggleconsole" bind "-" "amxmodmenu" bind "=" "amx_csay red HE KPbICUTb, HE TTAPOBO3UTb, HE bUTb B CTTUHy!" bind "CTRL" "+duck"
///Interface Client settings>>>/// _-_-_--_-_-_-_-_-_-_-_-_-_-_-_-_
cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "305" cl_download_ingame "0" cl_dynamiccrosshair "0" cl_himodels "0" cl_idealpitchscale "0.8" cl_minmodels "1" cl_radartype "0" cl_righthand "1" cl_shadows "1" cl_corpsestay "0.000000" cl_vsmoothing "0.05" cl_weather "0" violence_ablood 1 violence_agibs 1 violence_hblood 1 violence_hgibs 1 hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" crosshair "1" con_color "255 140 0"
///Kn1Fe settings>>>/// _-_-_-_-_-_-_-_-_-_-_-_
ex_interp 0.0032 cl_bob 0 cl_bobup 0 cl_bobcycle "0" cl_lw "1" rate 22000 _snd_mixahead "0.1" cl_lc "0" fps_max "101" cl_cmdrate "201" cl_updaterate "501" mp_decals "300.0" cl_forwardspeed "3000" cl_backspeed "3000" cl_sidespeed "3000" developer "1" cl_cmdbackup 20 cl_dlmax 512 gl_max_size 512
///Sound>>>/// -_-_-_-_-_-_-_
volume "0.300000" s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_geometry "0" s_eax "0.000000" s_buffersize "65536" s_2dvolume "0.88" s_occfactor "0" _snd_mixahead "0.1" ambient_fade "100" ambient_level "0.08" suitvolume "1.000000" hisound "1.000000" bgmvolume "1.000000" bgmbuffer "-999999999" MP3FadeTime "2.0"
///Video settings>>>/// -_-_-_-_-_-_-_--_-_-_-_
gamma "3.0" d_spriteskip 9999 brightness "5" fastsprites "2" r_decals "300" r_bmodelhighfrac "5.0" r_detailtextures "0" gl_cull "1" gl_affinemodels "1" gl_keeptjunctions "0" gl_max_size "256" gl_texsort "0" gl_clear "0" d_spriteskip "0" r_dynamic "1" r_mirroralpha "0" gl_palette_tex "1" r_norefresh "0" gl_round_down "3" gl_picmip "1.5" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" gl_playermip 1 gl_palette_tex 0 gl_reporttjunctions 1 gl_spriteblend 1.2 gl_picmip 0 ati_npatch "1.0" ati_subdiv "2.0" hpk_maxsize "4" viewsize "120.000000" v_dark 4 max_shells "0" max_smokepuffs "0" r_mmx 0
///Micro>>>/// -_-_-_-_-_-_-_-
voice_scale "1.000000" voice_enable "1" voice_forcemicrecord "1.000000" voice_modenable "1" sv_voiceenable "1" sv_voicequality "3" voice_avggain "0.5" voice_overdrive "1" voice_loopback "1"
///Mouse settings>>>/// -_-_-_-_-_-_-_-_-_-_-_-
m_pitch "0.025" m_yaw ".017" m_forward "3" m_side "0.8" m_filter "1.000000" zoom_sensitivity_ratio "1.2" sensitivity "9.0" ///Aliases and scripts>>>/// -_-_-_-_-_-_-_-_-_-_-_-_-_-
///Double duck\\\ bind "CTRL" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck"
///Micro\\\
alias extoggle exon alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle exoff" alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle exon" bind "q" "extoggle"
///Sprung\\\
alias +sbh1 "alias _special aubh1; aubh1" alias -sbh1 "alias _special slot10" alias aubh1 "+jump; wait; -jump; wait; special" bind "space" "+sbh1" alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0" alias sprung0 "alias _special; alias sprungx sprung1" alias sprung "hax; wait; special" alias hax "hax1" alias hax1 "+jump;wait;-jump;alias hax hax2" alias hax2 "+jump;wait;-jump;alias hax hax1" alias +sprung "sprung1" alias -sprung "sprung0" bind "SPACE" "+sprung"
alias w "wait" alias w2 "w; w" alias d1 "developer 1" alias d0 "developer 0"
alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff" alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w" alias -djump "-jump; -duck"
// Quick Stab alias +q_stab "weapon_knife;w;+attack2" alias -q_stab "-attack2;lastinv"
// Quick Slash alias +q_slash "weapon_knife;w;+attack" alias -q_slash "-attack;lastinv"
//-Quick Stab alias +quickstab "weapon_knife; w; +attack2" alias -quickstab "w3; -attack2; w; bestweap"
//-Quick Slash alias +quickslash "weapon_knife; w; +attack" alias -quickslash "w3; -attack; w; bestweap"
// Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack" //; alias -un.head1 "-attack" //; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack2" //; alias -un.head1 "-attack2" //; alias un.head1_1 "bind mouse2 +un.head1;spk activated"
net_graph "1"
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