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Форум » Counter Strike 1.6 » Knife configs » u39
u39
u39Дата: Среда, 15.06.2011, 18:40 | Сообщение # 1
Сообщений: 249
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unbindall
bind "TAB" "+showscores; cl_righthand 1"
ex_interp 0.0019960079840319
bind "ENTER" ""
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" ""
bind "/" "invprev"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "+grab"
bind "i" ""
bind "g" "drop"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "o" "multiname"
bind "r" "+hook"
bind "p" "alias m_pitch r_drawviewmodel 1"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"
bind "c" "amx_gibslay_aim"
bind "v" "amx_gibslay_nk_aim"
bind "MOUSE3" "+voicerecord"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "uaio_menu"
bind "F5" "snapshot"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind mwheeldown "+duck"
bind "," "amxmodmenu"
bind "." "amx_bancsmenu"

==>Client==>
ex_maxerrordistance "0"
cl_lw "1"
cl_lc "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "351"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed 999
cl_vsmoothing "0.05"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "0.000000"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"

==>Mouse==>

sensitivity 7.5
m_pitch 0.022
m_yaw 0.022
m_forward 1
m_side 0.8
m_filter 0.000000
zoom_sensitivity_ratio 1.0
+mlook

===>Video==>
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "1"
gl_overbright "0"
gl_polyoffset "0.1"
gl_spriteblend "1"
gl_lightholes "0"
gl_wateramp "0"
gl_alphamin "1"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_drawviewmodel "1"
r_decal "1"
r_dynamic "1"
r_shadows "0"
gamma "2.910000"
brightness "1.920000"
fastsprites "0"
max_shells "1"
max_smokepuffs "1"
viewframe "1"
hisound "1"
hpk_maxsize "1"
net_scale "5"
net_graph "3"
net_graphpos "2"
hud_centerid 1
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
hud_deathnotice_time "5"
hud_drawhistory_time "5"
hud_saytext_time "5"

exec userconfig.cfg

==>S0und==>
volume "0.2000000"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
_snd_mixahead "0.1"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "1.000000"
bgmbuffer "-999999999" // 0
MP3Volume "0.100000"
voice_scale "0.750000"
voice_enable "1"
voice_forcemicrecord "0.000000"
voice_modenable "1"
sv_voiceenable "1"

==>Console==>
console 1.000000
con_color 255 255 255
scr_conspeed 999999

==>Other==>
drawradar
hud_takesshots 0
hud_draw 1
hud_fastswitch 1
hud_centerid 1
crosshair 1.000000
cl_crosshair_size small
cl_crosshair_translucent 0
setinfo _vgui_menus 0

cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1.000000"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "ghosts" "0"
setinfo "cl_lb" "0.0"
setinfo "righthand" "1"
setinfo "vgui_menus" "0"
setinfo "vgui_menu" "0"
setinfo "_vgui_menus" "0"
cl_updaterate 501
rate 26000.0688
gl_max_size 1024
hud_fastswitch 1
mp_decals 9999
fastsprites 0
fps_max 200
net_graph 2
fps_modem 200

_snd_mixahead "0.1"
lookspring 1
v_centerspeed 1000
lookstrafe "0.000000"
lookspring "0.000000"
developer 1

==>Scripts==>

bind "ctrl" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

alias +tt "+attack; adjust_crosshair"
alias -tt "-attack; adjust_crosshair"
bind mouse1 +tt
bind bind ctrl +newduck

knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205"
alias knifesetup "height_correction 0;recoil 1.5"
alias tknife "avclear0;avclear1;avclear2;knife-numbers;knifesetup;txt ( K n i f e )"
// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack"
//; alias -un.head1 "-attack"
//; alias un.head1_1 +un.head1;spk activated"

// Shooting
//; alias +un.head1 "-mlook;wait;+mlook;+attack2"
//; alias -un.head1 "-attack2"
//; alias un.head1_1 "bind mouse2 +un.head1;spk activated"

===================Aim w/ Shooting
alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2"
alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"

=================Aim Only Style
alias +onlyaim "aim_on 1;aim_lock 1"
alias -onlyaim "aim_on 0;aim_lock 0"

================Only Shoot when AutoAiming
alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;"
alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
/Christ CS
alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"

alias "+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1"
alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "m_pitch" "r_drawviewmodel 0
//Christ NS
alias "+christns" "aim_smooth 1;aim_on 1;aim_lock 1"
alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0"
alias +gag "+moveright;wait;+right;cl_yawspeed 2500;+oo"
alias -gag "-moveright;wait;-right;-oo"
bind "n" "+gag"

//Aimbot Scripts
//======================================================
alias +kill "#kill"
alias -kill "#+attack"
//DOD Style
alias dodshoot+ "ltfxspeed 2"
alias dodshoot- "ltfxspeed 0"
//HLH Style
alias doshooton "aim 1;#wait;#+attack"
alias doshootoff "#-attack; aim 0"
//HLH3 Duck Style
alias duckshooton "#+duck;aim 1;#wait;#+attack"
alias duckshootoff "#-duck;#-attack; aim 0"
//HLH4 Jump Style
alias jumpshooton "#+jump;aim 1;#wait;#+attack"
alias jumpshootoff "#-jump;#-attack; aim 0"
//BD Style
alias bdshooton "aim 1;shoot 1;ltfxaspeed 1"
alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
//XQZ2 Style
alias doaimon "aim 1;#+attack"
alias doaimoff "#-attack;aim 0"

//dd Double Duck\\
bind "q" "+dd"
alias "+dd" "+duck;wait;-duck;wait;+duck"
alias "-dd" "-duck"

// More smiles on one key
alias "smiles1" "say biggrin ;alias smls smiles2"
alias "smiles2" "say >.< ;alias smls smiles3"
alias "smiles3" "say ^^ ;alias smls smiles4"
alias "smiles4" "say >< ;alias smls smiles5"
alias "smiles5" "say smile ;alias smls smiles6"
alias "smiles6" "say :P ;alias smls smiles1"
alias "smls" "smiles1"
bind "b" "smls"

// Управление звуком
alias "vup" "volume_4"
alias "vdn" "volume_2"
alias volume_0 "play weapons/xbow_fire1;echo |[0]----------| MUTE (no sound);volume 0;alias vup volume_1;alias vdn volume_0"
alias volume_1 "play weapons/xbow_fire1.wav;echo |[0.05]----------|;volume 0.05;alias vup volume_2;alias vdn volume_0"
alias volume_2 "play weapons/xbow_fire1.wav;echo |-[0.1]---------|;volume 0.1;alias vup volume_3;alias vdn volume_1"
alias volume_3 "play weapons/xbow_fire1.wav;echo |-[0.15]---------|;volume 0.15;alias vup volume_4;alias vdn volume_2"
alias volume_4 "play weapons/xbow_fire1.wav;echo |--[0.2]--------|;volume 0.2;developer 1;alias vup volume_5;alias vdn volume_3"
alias volume_5 "play weapons/xbow_fire1.wav;echo |--[0.25]--------|;volume 0.25;developer 1;alias vup volume_6;alias vdn volume_4"
alias volume_6 "play weapons/xbow_fire1.wav;echo |---[0.3]-------|;volume 0.3;alias vup volume_7;alias vdn volume_5"
alias volume_7 "play weapons/xbow_fire1.wav;echo |---[0.35]-------|;volume 0.35;alias vup volume_8;alias vdn volume_6"
alias volume_8 "play weapons/xbow_fire1.wav;echo |----[0.4]------|;volume 0.4;alias vup volume_9;alias vdn volume_7"
alias volume_9 "play weapons/xbow_fire1.wav;echo |----[0.45]------|;volume 0.45;alias vup volume_10;alias vdn volume_8"
alias volume_10 "play weapons/xbow_fire1.wav;echo |-----[0.5]-----|;volume 0.5;alias vup volume_11;alias vdn volume_9"
alias volume_11 "play weapons/xbow_fire1.wav;echo |-----[0.55]-----|;volume 0.55;alias vup volume_12;alias vdn volume_10"
alias volume_12 "play weapons/xbow_fire1.wav;echo |------[0.6]----|;volume 0.6;alias vup volume_13;alias vdn volume_11"
alias volume_13 "play weapons/xbow_fire1.wav;echo |------[0.65]----|;volume 65;alias vup volume_14;alias vdn volume_12"
alias volume_14 "play weapons/xbow_fire1.wav;echo |-------[0.7]---|;volume 0.7;alias vup volume_15;alias vdn volume_13"
alias volume_15 "play weapons/xbow_fire1.wav;echo |-------[0.75]---|;volume 75;alias vup volume_16;alias vdn volume_14"
alias volume_16 "play weapons/xbow_fire1.wav;echo |--------[0.8]--|;volume 0.8;alias vup volume_17;alias vdn volume_15"
alias volume_17 "play weapons/xbow_fire1.wav;echo |--------[0.85]--|;volume 0.85;alias vup volume_18;alias vdn volume_16"
alias volume_18 "play weapons/xbow_fire1.wav;echo |---------[0.9]-|;volume 0.9;alias vup volume_19;alias vdn volume_17"
alias volume_19 "play weapons/xbow_fire1.wav;echo |---------[0.95]-|;volume 0.95;alias vup volume_20;alias vdn volume_18"
alias volume_20 "play weapons/xbow_fire1.wav;echo |----------[0.1]| MAXIMUM [volume];volume 1.0;alias vup volume_20;alias vdn volume_19"
bind "z" "vup"
bind "x" "vdn"

//-----------------(оружие из одной руки в другую на CAPS LOCK)
alias weapon_r "cl_righthand 1;bind capslock weapon_l;developer 1;echo > > > >WEPON RIGHT;developer 0"
alias weapon_l "cl_righthand 0;bind capslock weapon_r;developer 1;echo < < < <WEAPON LEFT;developer 0"
bind "capslock" "weapon_l"

//AIMBOT CONFIG//
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2

alias +www "+attack2;developer 1;fps_max 1000;fastsprites 101; cl_corpsestay 300; cl_weather 1; mp_decals 300; r_decals 300"
alias -www "-attack2;developer 0;fps_max 100;cl_corpsestay 0; cl_weather 0; mp_decals 1; r_decals 1; fastsprites 1"
bind mouse2 +www

// Bunny Hop \\
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
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