u39 | Дата: Среда, 15.06.2011, 19:17 | Сообщение # 1 |
Сообщений: 249 |
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Группа: Пользователи |
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| unbindall bind "TAB" "+showscores; cl_righthand 1" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jj" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "kill" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "mwheelup" "drop" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "j" "cheer" bind "k" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "y" "messagemode" bind x grab_toggle
bid "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "autobuy" bind "F2" "rebuy" bind "F5" "snapshot" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "+duck" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" console "1.000000" hideradar 1 fps_max "200" fps_modem "000" crosshair "1.000000" gamma "5.000000" brightness "5.000000" con_color "0 155 255" net_graph "1" net_scale "1" net_graphpos "1" sv_voiceenable "0" sv_aim "0" hpk_maxsize "0" viewsize "120.000000" ati_subdiv "2.0" ati_npatch "1.0" r_bmodelhighfrac "5.0" r_drawviewmodel "0" mp_decals "1.120000" gl_dither "1" gl_polyoffset "-0.001" gl_overbright "0.000000" gl_flipmatrix "0" gl_monolights "0" gl_picmip 0 gl_max_size 512 s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_eax "0.000000" volume "1" suitvolume "1" hisound "1.000000" bgmvolume "1.000000" MP3Volume "0.0" _snd_mixahead "0.1" team "" model "" skin "" topcolor "67" bottomcolor "71" rate "23000.002002" cl_updatarate 501 ex_interp 0 ex_maxerrordistance "0" ex_knifespeed "359" cl_lw "1" cl_lc "0" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "35" cl_cmdbackup "2" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" lookstrafe "0.000000" lookspring "0.000000" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" m_pitch "0.022" m_yaw ".017" m_forward "1" m_side "0.8" m_filter "1.000000" sensitivity "11" zoom_sensitivity_ratio "1.2" joystick "0.000000" hud_takesshots "0" fastsprites "0" cl_corpsestay "0.000000" _cl_autowepswitch "0" hud_capturemouse "1" hud_draw "1" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "0" hud_fastswitch "1" hud_centerid "1" voice_modenable "1.000000" hud_classautokill "1" setingp "_pw" "031275" setinfo "_ah" "0" setinfo "friends" "0" setinfo "dm" "1" setinfo "ah" "1" setinfo "ghosts" "0" setinfo "cl_lb" "0.0" setinfo "righthand" "0" setinfo "vgui_menus" "0" setinfo "vgui_menu" "0" setinfo "_vgui_menus" "0" alias +jj "alias _special 4;4" alias -jj "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special" alias +2 "alias_special @2;@2" alias -2 "alias_special" alias @2 "special;wait;impulse 100;wait;impulse 100" cl_updaterate 501 net_graph 1 bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" bind c +hook bind x +grab bind ] amxmodmenu alias +bunny "alias _special @bunny;@bunny" alias -bunny "alias _special" alias @bunny "special;wait;+jump;wait;-jump" alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right" alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left" alias +strafeshoot "+ss_left" alias -strafeshoot "-attack; -moveleft; -moveright" bind ";" "+strafeshoot" bind "/" "say b|" //Double duck bind "alt" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;" cl_yawspeed "1000000000000"
//------------ Strange Bhop -------------------// alias +cbhop "alias _special @cbhop;@cbhop" alias -cbhop "alias _special" alias @cbhop "special;wait; +duck; wait; -duck; bind "e" "+cbhop"
alias +lolWW "+duck;wait;-duck;+attack;+lookdown;+left;cl_pitchspeed 3.8;cl_yawspeed 0.5" alias -lolWW "-duck;wait;duck;-attack;-lookdown;-left;cl_pitchspeed 150;cl_yawspeed "210".........
bind "mouse3" "+lolWW"
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// alias +www "+attack2;developer 1;fps_max 1000;fastsprites 101; cl_corpsestay 300; cl_weather 1; mp_decals 300; r_decals 300" alias -www "-attack2;developer 0;fps_max 100;cl_corpsestay 0; cl_weather 0; mp_decals 1; r_decals 1; fastsprites 1" bind mouse2 +www ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
alias "+cjump" "+jump;+duck;wait:+right;cl_yawspeed 800;+oo" alias "-cjump" "-jump;-duck;wait:-left;-oo"
bind "shift" "+cjump"
// Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack" //; alias -un.head1 "-attack" //; alias un.head1_1 "bind mouse1 +un.head1;spk; activated"
// Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack2" //; alias -un.head1 "-attack2" //; alias un.head1_1 "bind mouse2 +un.head1;spk; activated"
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// bind "q" "+iO0.strafe" alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe" alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back" alias iO0.strafe "iO0.strafe_; wait; special" alias iO0.strafe_ "iO0.up" alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left" alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down" alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right" alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up" /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// LERA BunnyHop Script ! // Do not modify anything under this line.
bind "space" "+buhop" alias +buhop "alias _special @buhop;@buhop" alias -buhop "alias _special" alias @buhop "special;wait;+jump;wait;-jump" //LERA LongJump Script
//LongJump Script // Waits fps_max "101" cl_yawspeed "210" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
// Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck" alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" alias _jump.qA2 "+jump; wait; -jump"
// Pre-Strafe alias s.qA2_run "+forward; wait40; wait10; wait10; -forward" alias s.qA2_pre "+forward; wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -forward; -left; cl_yawspeed 210" alias run_qA2.LJ4 "s.qA2_run; _jump.qA2; strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here bind "ALT" "run_qA2.LJ4" // Straight-Forward Runup bind "SHIFT" "pre_qA2.LJ4" // Pre-Strafe Runup (Further) fps_max 95
alias totalright "+right; +moveright; wait7; -moveright; -right" alias totalleft "+left; +moveleft; wait7; -moveleft; -left"
alias sjump "+jump; wait; -jump"
alias spre "+forward; yaw105; +left; +moveleft; wait20; -moveleft; -forward; -left; yaw380" alias le4 "totalleft; totalright; totalleft; totalright; totalleft; alias +knif "+attack2;wait;wait;wait;-attack2;+attack;wait;wait;wait;-attack;+attack;wait;wait;wait;-attack;+attack2 alias -knif "-attack2;-attack" alias nog "bind mouse2 +knif" alias nog2 "bind mouse2 +attack2" // Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40; alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
// Pre-Strafe alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210" alias run_qA2.LJ4 " strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
bind "l" "multiname" alias multiname "name1" alias name1 "alias multiname name2;name Rec." alias name2 "alias multiname name3;name pa1nt'-'" alias name3 "alias multiname name4;name 1" alias name4 "alias multiname name1;name "Collapse
// BunnyHop Script ! // Do not modify anything under this line.
bind "space" "+buhop" alias +buhop "alias _special @buhop;@buhop" alias -buhop "alias _special" alias @buhop "special;wait;+jump;wait;-jump" //LongJump Script
// Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck" alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" _________________________________________________________ ~wOw` _________________________________________________________ // Pre-Strafe alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210" alias run_qA2.LJ4 " strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4"
// Edit Here fps_max "101" cl_yawspeed "275"
play sound/misc/godlike
cl_resend 3 cl_bob 0 cl_bobup 5 rate 25000 sensitivity 3 fps_max 101 bind [ reconnect bind ] "say /resetscore" bind mouse2 +attack2 bind x +grab bind c +hook bind o amxmodmenu ex_interp Cam ctav'
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