u39 | Дата: Четверг, 16.06.2011, 18:58 | Сообщение # 1 |
Сообщений: 249 |
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Группа: Пользователи |
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| Hello сfg for player ArTema^
arTem^ -[>_<]-: bind "`" "toggleconsole" bind "~" "toggleconsole" bind "ESCAPE" "cancelselect" bind "TAB" "+showscores" bind "w" "+forward" bind "s" "+back" bind "a" "+moveleft" bind "d" "+moveright" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "SPACE" "+jump" bind "CTRL" "+duck" bind "MWHEELDOWN" "+duck" bind "MWHEELUP" "+jump" bind "SHIFT" "+speed" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" bind "F5" "snapshot" bind "q" "lastinv" bind "e" "+use" bind "r" "+reload" bind "g" "drop" bind "b" "buy" bind "m" "chooseteam" bind "n" "buyequip" bind "h" "+commandmenu" bind "y" "messagemode" bind "u" "messagemode2" bind "f" "impulse 100" bind "t" "impulse 201" bind "k" "+voicerecord" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10"
name "apTemka^"
gl_dither "1" gl_cull "1" gl_keeptjunctions "0" gl_max_size "128" gl_clear "0" d_spriteskip "0" r_dynamic "1" r_mirroralpha "0" gl_palette_tex "0" r_norefresh "0" gl_round_down "5" cl_weather "0" max_shells "0" gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" gl_wateramp "0" r_shadows "0" r_waterwarp 0 fastsprites 1 cl_highmodels 0 cl_shadows 0 gl_picmip 1 gl_playermip 2 joystick 0 r_mmx 1
s_max_distance "44411111.0" s_min_distance "4111113.0" s_automax_distance "44444.0" s_automin_distance "4444447.0"
_cl_autowepswitch "0" _snd_mixahead "0.1" ati_npatch "1" ati_subdiv "2" bgmvolume "1.000000" bottomcolor "6" brightness "2" cl_allowdownload "1" cl_allowupload "0" cl_backspeed "400" cl_cmdbackup "2" cl_cmdrate "101" cl_cmdrate "9999999999" cl_corpsestay "5" cl_crosshair_color "250 250 250" cl_crosshair_size "small" cl_crosshair_translucent "1" cl_dlmax "80" cl_download_ingame "0" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Orange" cl_logofile "lambda" cl_lw "1" cl_minmodels "1" cl_radartype "0" cl_righthand "1" cl_shadows "1" cl_timeout "35" cl_updaterate "101" cl_vsmoothing "0.05" cl_weather "0" con_color "255 180 30" console "1.0" crosshair "1" fastsprites "0" fps_max "999" fps_modem "000" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" hisound "1" hpk_maxsize "0" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.0" lookstrafe "0.0" setinfo "_pw" "4dnm" m_filter "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" model "arctic" MP3FadeTime "2.0" MP3Volume "0.8" mp_decals "100.0" net_graph "0" net_graphpos "1" net_scale "5" r_bmodelhighfrac "5.0" r_detailtextures "0" s_a3d "0" s_automax_distance "30" s_automin_distance "2" s_bloat "2" s_distance "60" s_doppler "0" s_eax "0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" sensitivity "4" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" suitvolume "0.48" sv_aim "10000000000000000" sv_voiceenable "1" team "" topcolor "" viewsize "120.0" voice_enable "1" voice_forcemicrecord "0.0" voice_modenable "1" voice_scale "0.75" volume "0.5"
sensitivity "3" m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "0.000000" zoom_sensitivity_ratio "1.03" gamma "3.0" d_spriteskip 9999 brightness "5" fastsprites "2" r_decals "300" r_bmodelhighfrac "5.0" r_detailtextures "0" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_max_size "512" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" gl_playermip 1 gl_palette_tex 0 gl_reporttjunctions 1 gl_spriteblend 1.2 gl_picmip 0 ati_npatch "1.0" ati_subdiv "2.0" hpk_maxsize "4" viewsize "120.000000" v_dark 4 max_shells "120" max_smokepuffs "120" r_mmx 0 volume "0.2500000" s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_geometry "0" s_eax "0.000000" s_buffersize "65536" s_2dvolume "0.88" s_occfactor "0" _snd_mixahead "0.1" ambient_fade "100" ambient_level "0.08" suitvolume "1.000000" hisound "1.000000" bgmvolume "1.000000" bgmbuffer "-999999999" MP3FadeTime "2.0" MP3Volume "0.100000" voice_scale "1.000000" voice_enable "1" voice_forcemicrecord "1.000000" voice_modenable "1" sv_voiceenable "1" _cl_autowepswitch "0" cl_lw "1" cl_lc "0" cl_dlmax "512" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "305" cl_cmdbackup "10" cl_resend "3" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "160" cl_updaterate "740" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" cl_corpsestay "0" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "0" cl_radartype "0" cl_weather "0" cl_shadows "1" cl_crosshair_color "50 250 50" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_logocolor "#Valve_Red" cl_logofile "devl1" cl_rate "9999" cl_showfps "1" cl_bob "0.040" cl_bobup "7" cl_bobcycle "0.600" cl_needinstanced 0 cl_nosmooth 0 cl_clockreset 0.01 cl_chasedist 105 cl_yawspeed 275 hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" hud_classautokill "1" crosshair "1.000000" setinfo "_vgui_menus" "0" console "1.000000" con_color "255 180 30" con_notifytime "5" scr_conspeed "999999" scr_centertime "5" scr_printspeed "55" net_graph "0" net_scale "5" net_graphpos "1" _snd_mixahead "0.1" sv_unlag 1 sv_unlagsamples 0 sv_voiceenable "voice_speex" lookspring 1 v_centerspeed 1000 lookstrafe "0.000000" lookspring "0.000000"
model "" skin "" topcolor "0" bottomcolor "0" rate "768000.00000" fps_max "241" fps_modem "000" mp_decals "1.0"
spec _autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" ex_interp "0.0099" ex_extrapmax "1.2" ex_maxerrordistance "32" ex_maxspeed "850" ex_correct "1" ex_maxaccel "2000" developer "1" ati_npatch 0 ati_subdiv 0 sys_ticrate "1024"
traceroffset "-185" tracerlength "0.5" tracerred "0" tracerblue "0" tracergreen "100" traceralpha "0.2" tracerspeed "7000"
gl_cull "1" gl_affinemodels "1" gl_keeptjunctions "0" gl_max_size "128" gl_texsort "0" gl_clear "0" d_spriteskip "0" r_dynamic "1" r_mirroralpha "0" gl_palette_tex "1" r_norefresh "0" gl_round_down "3" gl_picmip "1.5" cl_weather "0" max_shells "0" max_smokepuffs "0" / cl_minmodels "1" v_centerspeed 9999
r_fastzreject 1 r_3dsky "0" r_dynamic "0" r_shadows "0" mat_dxlevel "81" muzzleflash_light "0" cl_ejectbrass "0" cl_show_splashes "0" r_decals "0" mp_decals "0" r_drawmodeldecals "0" r_waterforceexpensive "0" r_waterforcereflectentities "0" cl_phys_props_enable "0" cl_ragdoll_collide "0" cl_ragdoll_fade_time "0" cl_ragdoll_physics_enable "0" cl_forcepreload "1" cl_muzzleflash_dlight_3rd "0" cl_muzzleflash_dlight_1st "0" commentary "0" cl_autohelp "0" mat_bloom 0 mat_antialias "0" mat_disable_bloom "1" mat_bumpmap "0" mat_clipz "0" mat_diffuse "1" mat_clipz 0 mat_bloomscale "0" mat_fastnobump "1" mat_filtertextures "0" mat_filterlightmaps "0" mat_monitorgamma "1.6" mat_hdr_enabled "0" mat_specular "0" mat_parallaxmap "0" mat_picmip "4" mat_forceaniso "0" mat_softwareskin "0" mat_softwarelighting "0" mat_reducefillrate "1" mat_forcehardwaresync "0" mat_vsync "0" mat_mipmaptextures "1" mat_fastspecular "1" mat_bufferprimitives "1" mat_colorcorrection "0" mat_trilinear "0" mat_showwatertextures "0" r_waterforceexpensive "0" r_waterdrawreflection "0" r_waterdrawrefraction "0" r_ropetranslucent "0" r_rainlength "0" r_decal_cullsize "0" r_propsmaxdist "0" r_shadows "0" r_eyes "0" r_eyeglintlodpixels "0" r_eyesize "0" r_eyeshift_z "0" r_eyeshift_y "0" r_eyeshift_x "0" r_eyemove "0" r_eyegloss "0" r_teeth "0" r_drawbatchdecals "0" r_dynamic "0" r_avglight "0" r_lightaverage "0" r_lightinterp "0" r_drawflecks "0" r_dopixelvisibility "0" r_drawdetailprops "0" r_DrawWater "0" r_drawparticles "0" r_drawropes "0" r_drawskybox "0" r_avglightmap "0" r_renderoverlayfragment "0" r_radiosity "4" r_occlusion "0" r_shadowmaxrendered "0" r_shadowrendertotexture "0" r_worldlightmin "0" r_worldlights "0" r_flex "0" r_lightinterp "0" r_dynamic "0" r_shadows "0" r_worldlights "0" r_drawlights "0" rope_averagelight "0" rope_smooth "0" rope_wind_dist "0" rope_subdiv "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_smooth_maxalphawidth "0" rope_smooth_maxalpha "0" rope_smooth_enlarge "0" rope_shake "0" rope_collide "0" cl_smooth "0" cl_ragdoll_physics_enable "0" cl_ragdoll_collide "0" cl_phys_props_enable "0" cl_phys_props_max "0" props_break_max_pieces "0" props_break_max_pieces_perframe "0" func_break_max_pieces "0" r_lod "5" r_drawmodeldecals "0" mp_decals "0" r_decals "0" cl_wpn_sway_scale "0" fog_enable "0" fog_enableskybox "0" fog_enable_water_fog "1" snd_flushasync soundscape_flush sv_forcepreload "1" cl_drawmonitors "0" texture_budget_background_alpha "9999999" texture_budget_panel_height "0" texture_budget_panel_width "0" gl_clear "0"
mat_specular 0 r_shadows 0 mat_bumpmap 0 cl_smooth 0 mat_antialias 0
// Скрипты \\
// Shooting alias +head1 "-mlook;wait;+attack;+attack;developer 1;fps_max 999; adjust_crosshair" alias -head1 "-attack;;+mlook;developer 0;fps_max 100; adjust_crosshair" alias head1 "bind mouse1 +head1"
// Shooting alias +head1 "-mlook;wait;+attack2;+attack2;developer 1;fps_max 999; adjust_crosshair" alias -head1 "-attack2;;+mlook;developer 0;fps_max 100; adjust_crosshair" alias head1 "bind mouse2 +head1"
------------------------------------------------------------------------
// Duble duck bind "q" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck;" alias "-dd" "-duck" ------------------------------------------------------------------------
// Voice File alias extoggle2 exon alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff" alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon" bind "CAPSLOCK" "extoggle2" ------------------------------------------------------------------------
/// Bhop alias +bb "alias _special m;m" alias -bb "alias _special;-jump" alias m "+jump; wait; -jump; wait; special" bind "MWHEELUP" "+bb" ------------------------------------------------------------------------
// duble duck v1 bind "ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck;" alias "-dd" "-duck" ------------------------------------------------------------------------
//Cкрипт для быстрого разворота на 180 градусов alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210" bind "q" "fb_stop" ------------------------------------------------------------------------
// Unstoppable impulse bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;" ------------------------------------------------------------------------
// DuckJump alias +sjump "+jump;+duck" alias -sjump "-jump;-duck" bind "q" "+sjump" ------------------------------------------------------------------------
alias +jump_2 "alias _special j_bhop; j_start" alias -jump_2 "alias _special j_stop" alias j_bhop "+jump;wait;-jump;wait;j_start" alias j_start "special" alias j_stop " " bind "space" "+jump_2"
alias +clchangerfire "rate 50000;cl_updaterate 10;cl_cmdbackup 2;cl_cmdrate 200;wait;+attack" alias -clchangerfire "ex_interp 0;cl_updaterate 999;rate 25000;cl_cmdrate 17;wait;-attack" bind "mouse1" "+clchangerfire"
alias +clchangerfire1 "ex_interp 99999999999;cl_cmdbackup 9;cl_cmdrate 999999999;cl_updaterate 9999999;cl_bobcycle 4;wait;+attack2" alias -clchangerfire1 "ex_interp 0;cl_updaterate 999;rate 25000;cl_cmdbackup 2;cl_cmdrate 17;-attack2" bind "mouse2" "+clchangerfire1"
// alias knife-para "frozen_correction 0.0;lock 1;rush_fire_range 20" alias knife-unkown "avclear 0;avadd 0 21.27 10.32 4.01;avadd 0 21.4 6.4 3.7;" alias knife-stand "avclear 1;avadd 1 21.27 7.32 2.02;avadd 1 21.64 7.2 4.1;" alias knife-duck "avclear 2;avadd 2 24.58 5.17 3.34;avadd 2 25.01 7.53 4.32;" alias knife-walk "avclear 3;avadd 3 21.27 7.32 2.02;avadd 3 21.62 6.34 2.98;" alias knife-run "avclear 4;avadd 4 21.27 7.32 2.02;avadd 4 20.36 8.33 3.42;" alias knife-duckrun "avclear 5;avadd 5 24.92 5.17 3.34;avadd 5 25.01 7.53 4.32;" alias knife-jump "avclear 6;avadd 6 11.02 7.70 3.91;avadd 6 11.83 7.0 3.0;" alias knife-vec "avclear;knife-para;knife-unkown;knife-stand;knife-duck;knife-walk;knife-run;knife-duckrun;knife-jump"
//mouse 2
alias +wwww "+attack2;developer 1;fps_max 1000; adjust_crosshair;" alias -wwww "-attack2;developer 0;fps_max 100; adjust_crosshair" bind mouse2 +wwww
//mouse 1
alias +1111 "+attack;developer 1;fps_max 1000; adjust_crosshair;" alias -1111 "-attack;developer 0;fps_max 100; adjust_crosshair" bind mouse1 +1111
echo Now is use config! echo go go go!
//--------------------------------CONFIG READY TO USE--------------------------------------------------------\\ //--------------------------------CONFIG COMPLETED AND FINISHED------------------------------------\\
echo L wait;wait;wait;clear echo Lo wait;wait;wait;clear echo Loa wait;wait;wait;clear echo Load wait;wait;wait;clear echo Loadi wait;wait;wait;clear echo Loadin wait;wait;wait;clear echo Loading wait;wait;wait;clear echo Loading *1%* wait;wait;wait;clear echo Loading **2%** wait;wait;wait;clear echo Loading ***3%*** wait;wait;wait;clear echo Loading ****4%**** wait;wait;wait;clear echo Loading *****5%***** wait;wait;wait;clear echo Loading ******6%****** wait;wait;wait;clear echo Loading *******7%******* wait;wait;wait;clear echo Loading ********8%******** wait;wait;wait;clear echo Loading *********9%********* wait;wait;wait;clear echo Loading **********10%********** wait;wait;wait;clear echo Loading ***********11%*********** wait;wait;wait;clear echo Loading ************12%************ wait;wait;wait;clear echo Loading *************13%************* wait;wait;wait;clear echo Loading **************14%************** wait;wait;wait;clear echo Loading ***************15%*************** wait;wait;wait;clear echo Loading ****************16%**************** wait;wait;wait;clear echo Loading *****************17%***************** wait;wait;wait;clear echo Loading ******************18%****************** wait;wait;wait;clear echo Loading *******************19%******************* wait;wait;wait;clear echo Loading ********************20%******************** wait;wait;wait;clear echo Loading *******************21%******************* wait;wait;wait;clear echo Loading ******************22%****************** wait;wait;wait;clear echo Loading *****************23%***************** wait;wait;wait;clear echo Loading ****************24%**************** wait;wait;wait;clear echo Loading ***************25%*************** wait;wait;wait;clear echo Loading **************26%************** wait;wait;wait;clear echo Loading *************27%************* wait;wait;wait;clear echo Loading ************28%************ wait;wait;wait;clear echo Loading ***********29%*********** wait;wait;wait;clear echo Loading **********30%********** wait;wait;wait;clear echo Loading *********31%********* wait;wait;wait;clear echo Loading ********32%******** wait;wait;wait;clear echo Loading *******33%******* wait;wait;wait;clear echo Loading ******34%****** wait;wait;wait;clear echo Loading *****35%***** wait;wait;wait;clear echo Loading ****36%**** wait;wait;wait;clear echo Loading ***37%*** wait;wait;wait;clear echo Loading **38%** wait;wait;wait;clear echo Loading *39%* wait;wait;wait;clear echo Loading 80% wait;wait;wait;clear echo Loading *81%* wait;wait;wait;clear echo Loading **82%** wait;wait;wait;clear echo Loading ***83%*** wait;wait;wait;clear echo Loading ****84%**** wait;wait;wait;clear echo Loading *****85%***** wait;wait;wait;clear echo Loading ******86%****** wait;wait;wait;clear echo Loading *******87%******* wait;wait;wait;clear echo Loading ********88%******** wait;wait;wait;clear echo Loading *********89%********* wait;wait;wait;clear echo Loading **********90%********** wait;wait;wait;clear echo Loading ***********91%*********** wait;wait;wait;clear echo Loading ************92%************ wait;wait;wait;clear echo Loading *************93%*************C wait;wait;wait;clear echo Loading **************94%**************Co wait;wait;wait;clear echo Loading ***************95%***************Com wait;wait;wait;clear echo Loading ****************96%****************Comp wait;wait;wait;clear echo Loading *****************97%*****************Compl wait;wait;wait;clear echo Loading ******************98%******************Cople wait;wait;wait;clear echo Loading *******************99%*******************Complet wait;wait;wait;clear echo Loading ********************100%******************Complete echo =) play "sound/misc/godlike"
Конфиг скопирован с http://knife-configs.my1.ru
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