u39 | Дата: Четверг, 16.06.2011, 19:04 | Сообщение # 1 |
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| |============cfg by zero!?===============| ____________________________________________________________________________________________________________________ ________________________________| /=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=/=|cfg*by*polotence|=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\=\| \-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\- \-\-\-\-\-\-|polotence*by*cfg|-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/| """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" """""""""""| echo "cfg_by_polotence" | echo "-*-*-*-*-*-*-*-*skype-polotence_777-*-*-*-*-*-*-*-*" | echo "=*=*=*=*=*=*=*=*icq-489-125-595=*=*=*=*=*=*=*=*" | echo "/=\/=\/=\/=\/=\/=\/=\/=\/=\=good lock:)=/=\/=\/=\/=\/=\/=\/=\/=\/=\" | *:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:*:* :*:*:*:*:*:| ______________________________________________________________________________________________________________________________ ______________________|
uninball bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "sizeup" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "mwheelup" "drop" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "j" "cheer" bind "k" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "autobuy" bind "F2" "rebuy" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "+jump" bind "MWHEELUP" "+duck" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" bind i "volume .1" bind mwheeldown "+duck" bind - "say cfg_my_polotence**2010**" bind ] "say cyka Hanagu xoTb pa3" bind [ "say He nopoBo3uM,He kpbIcuM,HanogaeM no 1 uJIu [kick->ban] " bind \ "amxmodmenu" volume "0.000" console "1.000000" hideradar 1 fps_max "202" fps_modem "000" crosshair "1.000000" gamma "3.000000" brightness "5.000000" con_color "0 155 255" net_graph "0" net_scale "1" net_graphpos "1" sv_voiceenable "0" sv_aim "1" hpk_maxsize "0" ati_subdiv "2.0 ati_npatch "1.0" r_bmodelhighfrac "5.0" r_drawviewmodel "0" mp_decals "1.000000" gl_dither "1" gl_polyoffset "0.1" gl_overbright "0.000000" gl_flipmatrix "0" gl_monolights "0" gl_picmip 0 gl_max_size 512 s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_eax "0.000000" volume "0" suitvolume "0" hisound "1.000000" bgmvolume "0.000000" MP3Volume "0.0" _snd_mixahead "0.1" team "" model "gordon" topcolor "67" bottomcolor "71" rate "20000.030000" ex_interp 0.005 ex_maxerrordistance "0" cl_updaterate "101" cl_lw "1" cl_lc "0" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "35" cl_cmdbackup "2" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" lookstrafe "0.000000" lookspring "0.000000" cl_forwardspeed "400" cl_backspeed "400" cl_vsmoothing "0.05" m_pitch "0.022" m_yaw ".017" m_forward "1" m_side "0.8" m_filter "1.000000" sensitivity "11.1" zoom_sensitivity_ratio "1.2" joystick "0.000000" hud_takesshots "0" fastsprites "0" cl_corpsestay "0.000000" _cl_autowepswitch "0" hud_capturemouse "1" hud_draw "1" cl_righthand "1" cl_minmodels "0" cl_dynamiccrosshair "0" hud_fastswitch "1" hud_centerid "1" voice_modenable "1.000000" hud_classautokill "1" bind "space" "+jj" alias +jj "alias _special 4;4" alias -jj "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special" bind "MWHEELDOWN" "+duck" bind "MWHEELUP" "+jump"
alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1" alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "fb_stop" "fps_max 10;cl_yawspeed 7199;wait;+left;wait;-left;wait;fps_max 140;cl_yawspeed 210" bind "mouse3" "fb_stop"
alias +q_stab "weapon_knife;w;+attack2" alias -q_stab "-attack2;lastinv"
alias +q_slash "weapon_knife;w;+attack" alias -q_slash "-attack;lastinv"
alias +quickstab "weapon_knife; w; +attack2" alias -quickstab "w3; -attack2; w; bestweap"
alias +quickslash "weapon_knife; w; +attack" alias -quickslash "w3; -attack; w; bestweap"
//; alias +un.head1 "-mlook;wait;+mlook;+attack" //; alias -un.head1 "-attack" //; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
//; alias +un.head1 "-mlook;wait;+mlook;+attack2" //; alias -un.head1 "-attack2" //; alias un.head1_1 "bind mouse2 +un.head1;spk activated" //-----------------------------------------------------------------------
alias black "con_color 0+0+0" alias darkergrey "con_color 51+51+51" alias darkgrey "con_color 66+66+66" alias lightergrey "con_color 90+90+90" alias evenlightergrey "con_color 150+150+150" alias lightiergrey "con_color 190+190+190" alias lightestgrey "con_color 220+220+220" alias white "con_color 255+255+255" alias red "con_color 255+51+51" alias darkred "con_color 204+0+0" alias lightred "con_color 255+0+0" alias green "con_color 0+204+51" alias darkgreen "con_color 0+102+0" alias lightgreen "con_color 0+255+0" alias blue "con_color 0+102+102" alias darkblue "con_color 0+0+153" alias lightblue "con_color 0+0+255" alias purple "con_color 204+0+153" alias darkpurple "con_color 204+0+255" alias lightpurple "con_color 255+0+255" alias brown "con_color 153+153+102" alias yellow "con_color 255+255+0" alias orange "con_color 255+102+51" alias pink "con_color 255+0+204" alias darkpink "con_color 204+102+153" alias color "cl1" alias cl1 "black; alias color cl2" alias cl2 "darkergrey; alias color cl3" alias cl3 "darkgrey; alias color cl4" alias cl4 "lightergrey; alias color cl5" alias cl5 "evenlightergrey; alias color cl6" alias cl6 "lightiergrey; alias color cl7" alias cl7 "lightestgrey; alias color cl8" alias cl8 "white;alias color cl9" alias cl9 "red;alias color cl10" alias cl10 "darkred;alias color cl11" alias cl11 "lightred;alias color cl12" alias cl12 "green;alias color cl13" alias cl13 "darkgreen;alias color cl14" alias cl14 "lightgreen;alias color cl15" alias cl15 "blue;alias color cl16" alias cl16 "darkblue;alias color cl17" alias cl17 "lightblue;alias color cl18" alias cl18 "purple;alias color cl19" alias cl19 "darkpurple;alias color cl20" alias cl20 "lightpurple;alias color cl21" alias cl21 "brown;alias color cl22" alias cl22 "yellow;alias color cl23" alias cl23 "orange;alias color cl24" alias cl24 "pink;alias color cl25" alias cl25 "darkpink;alias color cl1"
Bind "f5" "color"
echo " F5 - change chat's color"
//headshot script\\
alias +head1 "-mlook;wait;+attack" alias -head1 "-attack;;+mlook" alias head1 "bind mouse1 +head1"
=========walk script
alias speed+ "cl_forwardspeed 145; cl_backspeed 145; cl_sidespeed 145" alias speed- "cl_forwardspeed 400; cl_backspeed 400; cl_sidespeed 400"
alias walk "walk1" alias walk1 "speed+; con_notifytime 600; motdfile walk.txt; motd_write :: Walk mode; developer 1; motd; developer 0; alias walk walk0" alias walk0 "speed-; con_notifytime -1; motdfile motd.txt; alias walk walk1"
bind / walk
=========s0unD
alias extoggle2 exon alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle2 exoff" alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle2 exon" bind "f9" "extoggle2"
============ltfv v4 alias +ltfxv4 "aim_on 1;aim_shoot 1" alias +ltfxv4 "aim_on 0;aim_shoot 0" cl_long a knife "0.018000"
================speed SCR!PTS alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0" alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1" alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500"
alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999" alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999" alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999" alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999" alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999" alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999" alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999" alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999" alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999" alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999" alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999" alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999" alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999" alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999" alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999" alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999" alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999" alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999" alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999" alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999"
============Manual Speed alias +mspeed "move_speed 7" alias -mspeed "move_speed 0"
===================Aim w/ Shooting alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2" alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0"
=================Aim Only Style alias +onlyaim "aim_on 1;aim_lock 1" alias -onlyaim "aim_on 0;aim_lock 0"
================Only Shoot when AutoAiming alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;" alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;"
=================xqz2 style alias +doaim "aim_on 1" alias -doaim "aim_on 0"
================== temporary aim thru wall alias +thru "aim_thru 1;aim 1" alias -thru "aim_thru 0;aim 0"
============== hlh style alias +doshoot "aim_on 1;aim_shoot 2" alias -doshoot "aim_shoot 0;aim_on 0"
============xqz2 style alias +doaim "aim 1;+attack" alias -doaim "aim 0;-attack"
=============temporary aim thru wall alias +thru "aimthru 1;+attack" alias -thru "aimthru 0;-attack"
=================hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0"
================Duck Runner
bind "q" "+duck_run.fp3" alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3" alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00" alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
alias dr_cycle.fP3 "dr_loop.fP3.00" alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01" alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02" alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03" alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04" alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05" alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06" alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07" alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08" alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09" alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10" alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11" alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12" alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13" alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14" alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15" alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16" alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17" alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18" alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19" alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20" alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21" alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22" alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23" alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24" alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25" alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26" alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27" alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28" alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29" alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30" alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"
alias rat1 "rate 9000" alias uprat1 "cl_updaterate 30" alias int1 "ex_interp 0" alias nastroi1 "rat1; uprat1; int1"
alias rat2 "rate 9000" alias uprat2 "cl_updaterate 1000" alias int2 "ex_interp 0" alias nastroi2 "rat2; uprat2; int2"
alias rat3 "rate 9000" alias uprat3 "cl_updaterate 450" alias int3 "ex_interp 0.0025" alias nastroi3 "rat3; uprat3; int3"
============== +dk aliases
alias +dk "+duck;wait;-duck;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait" alias -dk "-duck"
alias w "wait" alias w5 "wait;wait;wait;wait;wait" alias w10 "w5;w5" alias w20 "w10;w10" alias w40 "w20;w20"
alias +hhh "alias _special zzz; zzz" alias -hhh "alias _special slot10" alias zzz "+duck;wait;-duck;wait;wait;wait;+duck;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait ;wait;wait;wait;wait;wait;wait;-duck;w40;wait;wait;wait;wait;special"
=================Kn1fe alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95" alias knifesetup "height_correction 0;recoil 1.5;aswitch1;aswitchr1" alias knifevec "avclear0;avclear1;avclear2;knife-numbers;knifesetup"
====================Christ CS alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1" alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0"
alias "+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1" alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0" alias "m_pitch" "r_drawviewmodel 0
=======================Christ NS alias "+christns" "aim_smooth 1;aim_on 1;aim_lock 1" alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0"
alias +gag "+moveright;wait;+right;cl_yawspeed 2500;+oo" alias -gag "-moveright;wait;-right;-oo" bind "j" "+gag"
bind "p" "alias m_pitch r_drawviewmodel 1"
//Aimbot Scripts //======================================================
alias +kill "#kill" alias -kill "#+attack"
//DOD Style alias dodshoot+ "ltfxspeed 2" alias dodshoot- "ltfxspeed 0"
//HLH Style alias doshooton "aim 1;#wait;#+attack" alias doshootoff "#-attack; aim 0"
//HLH3 Duck Style alias duckshooton "#+duck;aim 1;#wait;#+attack" alias duckshootoff "#-duck;#-attack; aim 0"
//HLH4 Jump Style alias jumpshooton "#+jump;aim 1;#wait;#+attack" alias jumpshootoff "#-jump;#-attack; aim 0"
//BD Style alias bdshooton "aim 1;shoot 1;ltfxaspeed 1" alias bdshootoff "aim 0;shoot 0;ltfxaspeed 0"
//XQZ2 Style alias doaimon "aim 1;#+attack" alias doaimoff "#-attack;aim 0"
// KNIFE SPEED // //______________
alias knifing "#slot3;" alias +Speedknif "aim 1;knifing; alias knifing; ltfxspeed 100.0;" alias -speedknif "aim 1;#slot1; speed_off;alias knifing #slot3;" //bind z +Speedknif //Change the key to what ever you want
/+attack2 script alias +att2 "#+attack2" alias -att2 "#-attack2"
//Aimthru 1 alias +thrushoot "aimthru 1;#+attack" alias -thrushoot "aimthru 0;#-attack"
//Aimthru 2 W/ shoot alias +thru "aimthru 1;" alias -thru "aimthru 0;"
//Xqz2 style alias +doaim "aim 1" alias -doaim "aim 0"
// hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0"
// csg style alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0" alias -csgaim "later 0.01 #-attack"
// DavVv style alias +doshootnoaim "davbot 0;#wait;#+attack" alias -doshootnoaim "#-attack; davbot 1"
=========imp. bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;"
============bHoP be3 dd alias +cbhop "alias _special @cbhop;@cbhop" alias -cbhop "alias _special" alias @cbhop "special;wait;+jump; +duck; wait; -duck; -jump" bind "t" "+cbhop"
alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1" alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1" alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1" alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1" alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1" alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1" alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1"
alias knife-numbers "avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205" alias knifesetup "height_correction 0;recoil 1.5" alias tknife "avclear0;avclear1;avclear2;knife-numbers;knifesetup;txt ( K n i f e )"
bind "o" "multiname" alias multiname "name1" alias name1 "alias multiname name2;name "polotence" alias name2 "alias multiname name3;name "zero!?" alias name3 "alias multiname name4;name "knife.champions%|%zero!?" alias name4 "alias multiname name1;name "momowa"
========hom bind "F6" "cl_resend 0; cl_rate 99999999999; cl_bob 0; cl_bobcycle 0; cl_righthand 1; cl_lw 0; cl_lc 0; cl_updaterate 501; ex_interp 0.0000002; cl_cmdbackup 0; cl_cmdrate 9999999999;" bind "F12" "rate 250000000; cl_rate 999999999; cl_updaterate 501; cl_cmdrate 750; cl_resend 2.5; ex_interp 0.0000002; cl_cmdbackup 1; cl_fixtimerate 7.5; cl_bob 0; cl_bobcycle 0; cl_bobup 0;cl_sidespeed 999; cl_backspeed 999; cl_forwardspeed 999; fps_max 101" cl_updatarate 501 net_graph 1
=========Horu
alias w "wait" alias w2 "w; w" alias d1 "developer 1" alias d0 "developer 0"
alias djtog "djson" alias djson "d1; echo Duck-Jump Toggle *ON*; w; djon" alias djsoff "d1; echo Duck-Jump Toggle *OFF*; w; djoff" alias djon "alias +bhop +djump; alias -bhop -djump; alias djtog djsoff" alias djoff "alias +bhop +jump; alias -bhop -jump; alias djtog djson"
alias +djump "+jump; +duck; w" alias -djump "-jump; -duck"
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0" alias sprung0 "alias _special; alias sprungx sprung1" alias sprung "hax; wait; special" alias hax "hax1" alias hax1 "+jump;wait;-jump;alias hax hax2" alias hax2 "+jump;wait;-jump;alias hax hax1" alias +sprung "sprung1" alias -sprung "sprung0" bind "ALT" "+sprung"
bind "e "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck"
alias "+ltfxv4" "aim_on 1;aim_lock 1;aim_shoot 1" alias "-ltfxv4" "aim_on 0;aim_lock 0;aim_shoot 0" alias "m_pitch" "r_drawviewmodel 0 //Christ NS alias "+christns" "aim_smooth 1;aim_on 1;aim_lock 1" alias "-christns" "aim_smooth 0;aim_on 0;aim_lock 0" alias +gag "+moveright;wait;+right;cl_yawspeed 4000;+oo" alias -gag "-moveright;wait;-right;-oo" bind "g" "+gag"
// Quick Stab alias +q_stab "weapon_knife;w;+attack2" alias -q_stab "-attack2;lastinv"
// Quick Slash alias +q_slash "weapon_knife;w;+attack" alias -q_slash "-attack;lastinv"
//-Quick Stab alias +quickstab "weapon_knife; w; +attack2" alias -quickstab "w3; -attack2; w; bestweap"
//-Quick Slash alias +quickslash "weapon_knife; w; +attack" alias -quickslash "w3; -attack; w; bestweap"
// Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack" //; alias -un.head1 "-attack" //; alias un.head1_1 "bind mouse1 +un.head1;spk activated"
// Shooting //; alias +un.head1 "-mlook;wait;+mlook;+attack2" //; alias -un.head1 "-attack2" //; alias un.head1_1 "bind mouse2 +un.head1;spk activated" //-----------------------------------------------------------------------
// different scripts________________________________________________________________________________________________
//bhop bind "mouse5" "+jj" alias +jj "alias _special 4;4" alias -jj "alias _special;-jump" alias 4 "+jump; wait; -jump; wait; special"
//mouse 2 - color
alias +www "+attack2;developer 1;fps_max 1000; adjust_crosshair;" alias -www "-attack2;developer 0;fps_max 100; adjust_crosshair" bind mouse2 +www
//mouse 1 - color
alias +tt "+attack; adjust_crosshair" alias -tt "-attack; adjust_crosshair" bind mouse1 +tt
//duckbhop - holyshit
alias +cbhop "alias _special @cbhop;@cbhop;play sound/misc/holyshit" alias -cbhop "alias _special" alias @cbhop "special;wait; +duck; wait; -duck; bind "r" "+cbhop"
//doubleduck - color
bind "e" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck; adjust_crosshair" alias "-dd" "-duck; adjust_crosshair"
//spin script (not use cl_yawspeed in other scripts)
cl_yawspeed "1000000000000" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20"
// Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40; alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right"
//unstopable impulse
bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;"
// micon - micoff
// lags script
Bind "c" "+fff" alias +fff "alias _special @fff;@fff" alias -fff "alias _special" alias @fff "special;w3;timerefresh;w3;timerefresh" alias w3 "wait;wait;wait"
//walk script
alias speed+ "cl_forwardspeed 145; cl_backspeed 145; cl_sidespeed 145" alias speed- "cl_forwardspeed 400; cl_backspeed 400; cl_sidespeed 400"
alias walk "walk1" alias walk1 "speed+; con_notifytime 600; motdfile walk.txt; motd_write :: Walk mode; developer 1; motd; developer 0; alias walk walk0" alias walk0 "speed-; con_notifytime -1; motdfile motd.txt; alias walk walk1"
bind k walk
bind "o" "multiname" alias multiname "name1" alias name1 "alias multiname name2;name zero!?" alias name2 "alias multiname name3;name polotence" alias name3 "alias multiname name4;name zero!?%<3%^^SteRv04ky^^" alias name4 "alias multiname name1;name ^^SteRv04ka^^%<3%zero!?"
//change Cros hair color in game
Alias +reinbo.ch "alias _special reinbo.ch; reinbo.ch;cl_crosshair_translucent 0" alias -reinbo.ch "alias _special;cl_crosshair_translucent 0" alias reinbo.ch "special; wait; adjust_crosshair; wait; adjust_crosshair" alias +reinbo.atk ";+reinbo.ch" alias -reinbo.atk ";-reinbo.ch" bind "alt" "+reinbo.atk"
//Chat's color changer
alias black "con_color 0+0+0" alias darkergrey "con_color 51+51+51" alias darkgrey "con_color 66+66+66" alias lightergrey "con_color 90+90+90" alias evenlightergrey "con_color 150+150+150" alias lightiergrey "con_color 190+190+190" alias lightestgrey "con_color 220+220+220" alias white "con_color 255+255+255" alias red "con_color 255+51+51" alias darkred "con_color 204+0+0" alias lightred "con_color 255+0+0" alias green "con_color 0+204+51" alias darkgreen "con_color 0+102+0" alias lightgreen "con_color 0+255+0" alias blue "con_color 0+102+102" alias darkblue "con_color 0+0+153" alias lightblue "con_color 0+0+255" alias purple "con_color 204+0+153" alias darkpurple "con_color 204+0+255" alias lightpurple "con_color 255+0+255" alias brown "con_color 153+153+102" alias yellow "con_color 255+255+0" alias orange "con_color 255+102+51" alias pink "con_color 255+0+204" alias darkpink "con_color 204+102+153" alias color "cl1" alias cl1 "black; alias color cl2" alias cl2 "darkergrey; alias color cl3" alias cl3 "darkgrey; alias color cl4" alias cl4 "lightergrey; alias color cl5" alias cl5 "evenlightergrey; alias color cl6" alias cl6 "lightiergrey; alias color cl7" alias cl7 "lightestgrey; alias color cl8" alias cl8 "white;alias color cl9" alias cl9 "red;alias color cl10" alias cl10 "darkred;alias color cl11" alias cl11 "lightred;alias color cl12" alias cl12 "green;alias color cl13" alias cl13 "darkgreen;alias color cl14" alias cl14 "lightgreen;alias color cl15" alias cl15 "blue;alias color cl16" alias cl16 "darkblue;alias color cl17" alias cl17 "lightblue;alias color cl18" alias cl18 "purple;alias color cl19" alias cl19 "darkpurple;alias color cl20" alias cl20 "lightpurple;alias color cl21" alias cl21 "brown;alias color cl22" alias cl22 "yellow;alias color cl23" alias cl23 "orange;alias color cl24" alias cl24 "pink;alias color cl25" alias cl25 "darkpink;alias color cl1"
// MOTD Developer HUD Messages Workaround // alias echo_on.jJ7 "motdfile echo.txt; cl_showfps 0" alias echo_off.jJ7 "developer 1; motd; developer 0; motdfile motd.txt"
bind "n" "+hook" bind mouse3 "+grab;play sound/misc/godlike"
bind KP_HOME "exec oo.cfg" bind KP_PGUP "exec back.cfg" bind KP_UPARROW "exec str.cfg"
//for oo push "x" //for bacj push "mouse3" //for str push "space"
bind "q" "+iO0.strafe" alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe" alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back" alias iO0.strafe "iO0.strafe_; wait; special" alias iO0.strafe_ "iO0.up" alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left" alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down" alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right" alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up"
bind "h" "+V1" alias +V1 "alias _special @V1;@V1" alias -V1 "alias _special" alias @V1 "special;wait;+use;wait;-use;"
play sound/misc/monsterkill
name "zero!?"
Скопированно с http://knife-configs.my1.ru
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